Rensselaer Center for Open Source Software

Jim Boulter
So far so good on the iOS application.  Working on getting voting sorted out, and then search/adding videos to a party.  After that, joining new parties, and other cool features.  The app is/will be where we wanted it to be for this summer, so mission successful on the iOS side.  Almost over for the summer, only two meetings left.  We'll be presenting again at meeting 12, so I'll hopefully have the ability to display a demo then.

MeNext • 9 hours ago
Aaron Gunderson

I never really knew how to use Javascript before and the other day I decided to learn. And now I know what I was missing. Javascript allows you to do so much cool stuff! I used it to make inline editing for the assignment types data and draw graphs for the grades. Super useful stuff that you can do with it. So glad I know how I can use it to help me know. John and I worked hard playing with the numbers and now have a relatively good equation to weight the assignments priority. We really wish we had the total points a professor will hand out in a semester but it isn't something that is available for every professor.

David Koloski

Over the past week or two, we've been working on a rewrite of o2dtk (eek!). There are a few reasons why we decided to do this:

  1. We wanted to expand the scope of the project to include all kinds of Unity tools instead of just 2D ones.
  2. We wanted to simplify, generalize, and streamline the workflow.
  3. Who likes saying o2dtk all the time?

So the project is now formally known as Lead (Pb) and we aim to make a suite of tools for developing all sorts of things with Unity.

Lead • 11 hours ago
Charles Machalow

This is a very true expression. It is also the old way cDashboard used to save an opacity value of 100. I found this to not be accurate, so after an upcoming (huge) commit, the actual value of 100 (or higher can be used.) Anything higher just defaults to 100. Originally I had a silly error in which I would convert an integer to decimal (%) value by adding a decimal to a int.ToString() and then converting to a double. Now I just divide by 100, which makes the most sense after all. Not sure why I didn't do that to begin with.

Oh and there is a much bigger, rather nice thing coming up very soon (it is currently being tested.) More on that later. Until then, check your calculators: 100 - 1 = 99 != 100.

Yang Wang

basically,we are doing more details right now, the move parts of legs are improved, several wheels are added on it to reduce the friction between the move parts and tracks,and some syringes which connect to suction cups are also implemented into windows cleaning robot. more, measure the
holes, accurate length of the board, cut unnecessary part, minimize the size of the robot.we are trying to make an efficient machine before print it out.

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